Thursday, 1 June 2006
CSM final project: Catcher
A wall-mounted clotheshanger made for messy environments. The design is meant to make use of and adapt to user behavior.
The hanger is designed to "catch" clothes thrown at it. The look depends on what clothes are on it and how they are thrown, just as one would throw clothes at the floor or on a chair.
The look becomes a reflection of the user's ordinary and "messy" behaviour.
Making the model: Catcher
Saturday, 1 April 2006
Wednesday, 1 February 2006
CSM client project: "Glow" radiator
A radiator constructed with heated glass, which is slided up and down to change the temperature. The more you reveal of the glass, the warmer it gets. There are lights fitted inside the radiator to represent the heat. These are switched off when the glass is fully down.
1:1 scale model
Materials: acrylic, aeroply and mdf
Tuesday, 31 January 2006
Thursday, 1 December 2005
Thursday, 10 November 2005
Sound to light: TOO LOUD!
Tuesday, 1 March 2005
Wednesday, 1 December 2004
Subscribe to:
Posts (Atom)